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Article Index

Review: Battlefield 1943

{ Sun 26th July 2009 }
Once again unto the Battlefield, but this time with simplified game mechanics and destructible scenery. Sure it may look pretty, but is there substance hiding behind the looks?

Review: Mirror's Edge

{ Mon 12th January 2009 }
Welcome to the Mirror's Edge, watch you step as you may fall. Scrap that, you will fall, lots.

Review: Mercenaries 2: World in Flames

{ Sun 12th October 2008 }
This is what you get when you take a good idea and then don't really bother

Review: Soul Calibur IV

{ Mon 8th September 2008 }
It's time to enter onto the stage of history for the fourth time, but this time in shiny hi-def.

Review: Final Fantasy Tactics A2: Grimoire of the Rift

{ Sun 24th August 2008 }
If you have no idea what a grimoire is, don't worry, neither do I, and I've played the game.

Why budget games don't have to be cheap

{ Fri 15th August 2008 }
There's a lot of sense in budget software ranges, though not in all respects...

Review: Braid

{ Thu 14th August 2008 }
The cynic may see services like XBLA as ways for companies to peddle ports of old games, but we're also getting access to indie projects such as Braid. But is that a good thing?

Review: Rock Band

{ Fri 4th July 2008 }
Time to break open the piggy bank and raid the savings, Rock Band is here to help you live out those childhood fantasies of being a rock star.

Summertime, and the living is busy

{ Wed 25th June 2008 }
Say hello to Mr Blue Sky for the summer is here. Time to go out and play, or are the reasons to stay in and play?

Smashing, Great?

{ Fri 13th June 2008 }
Can one game ever be enough to justify the purchase of a console?

Review: Lost: Via Domus

{ Fri 18th April 2008 }
Want to spend your time wandering around an island, seeing the jungle, engaging in conversations, having an adventure and exploring a mystery: get Lost.

Installing, please wait...

{ Thu 17th April 2008 }
As consoles become more and more like PCs, do we risk games taking on some of the less desirable aspects of their desktop-based counterparts?

Review: Professor Layton and the Curious Village

{ Tue 1st April 2008 }
A dead baron has left a final test to find a suitable heir to his fortune. But what is the mystery surrounding the Golden Apple, and do you have the brain power to solve it?

Review: Burnout Paradise

{ Mon 10th March 2008 }
Take me down to Paradise City so I can burn some rubber and takeout some fools. Burnout is back, but it's not quite the same beast it was before.

Review: Assassin's Creed

{ Tue 26th February 2008 }
Step into the shoes of Altair, a high-climbing 12th century assassin who's looking to clean up three big cities in The Holy Land during The Crusades. Only thing standing in his way are nine scumbags up to no good.

Review: Elite Beat Agents

{ Wed 20th February 2008 }
Welcome to the agency. There are people in the world who are in need, and you are tasked with helping them. So strap on your dancing shoes because it's time to boogie.

In Control

{ Fri 15th February 2008 }
From the days of Pong's dial through to joysticks of various shapes and sizes, onto the days where the joypad reigned supreme: all generations of home console have needed some way of controlling the on-screen action. So now the 'next-gen' is the 'current-gen' how are the kids pushing their buttons?

Review: Scene It? Lights, Camera, Action

{ Tue 12th February 2008 }
Fingers on your buzzers. For 100 points, what film-based quiz game has launched onto the Xbox 360 complete with custom 'big button' pads?

Achievements Unlocked

{ Sat 9th February 2008 }
With the Xbox 360 Microsoft unleashed Achievements on the gaming world. But what are they, and why should they matter to the average gamer?

Review: Call of Duty 4

{ Wed 6th February 2008 }
In a hit-packed season Call of Duty 4 comes charging onto the front lines. But whilst it looks tough and makes a lot of noise, does it really hold its own in such a heavy-weight crowd?
 
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